Previous plans to release a Carnivores game for the PlayStation 2 in 2000 were shelved because of difficulty in getting approval from Sony. In Europe, Beatshapers' version was released on August 11, 2010, via the PlayStation Store, marking the first time a Carnivores game was released for a Sony PlayStation console. Beatshapers increased the rate of speed at which the player can swim through water, as Menshikov stated, "we found it too boring when a player slowly swims during his exploration." Development of the Beatshapers version lasted four and a half months. Because of the PSP's memory limitations, the player is only able to select one dinosaur to hunt in each environment.
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īeatshapers founder and chief executive officer Alexey Menshikov – an audio designer and sound programmer for the original Carnivores – stated that porting the game from iOS to PlayStation Portable was "pretty easy" overall, despite some issues: "The hardest issue was how to fit all of the data, including huge terrains, foliage, and dinosaurs with animations into the PSP's memory size." This issue delayed development for a month and a half while the team overcame the obstacle. Soon after, Beatshapers created a version of Tatem Game's port for the PlayStation Portable, also compatible with the PlayStation 3. The game was released for iOS on June 12, 2010. Development and release Ĭarnivores: Dinosaur Hunter was initially developed by Tatem Games for iOS, as a port of the original Carnivores game.
Ī new addition to the iOS port not present in the original Carnivores is the use of a leaderboard and support for social networking. In the PlayStation Portable/ PlayStation 3 version of the game, the player can only choose one dinosaur at a time in each environment, while other dinosaurs appear for atmospheric purposes.
The player can also use radar and a dinosaur call to aid in the capture of animals. The choice of weapons is limited with only a pistol, a shotgun, a sniper rifle, and a crossbow. A total of 15 dinosaurs are available, each species has varying levels of sight, smell, and hearing that alerts them to the presence of the hunter. Included in the game is a survival mode, whose main purpose is to improve the aim of the player as multiple waves of dinosaurs approach, while hunt mode allows the player to select specific dinosaurs to hunt. Carnivorous dinosaurs such as Allosaurus and Velociraptor immediately go on the offensive after spotting the player but can be easily subdued, the Tyrannosaurus rex on the other hand requires a direct shot to the eye area before it can be killed. Players start out hunting herbivorous dinosaurs, which flee upon spotting the player. Whilst these animals can be killed (with the exception of the Brachiosaurus), they do not award the player any points for doing so. The game includes a mixed roster of dinosaurs and other additional creatures used to populate the maps. The player is allowed to choose from a variety of locations to hunt in, multiple dinosaurs, and a varied array of weapons to hunt with time of day can be changed and a number of accessories can be taken to aid the player in the hunt. Carnivores: Dinosaur Hunter is an updated port of the first Carnivores (1998), and follows a similar format set by the first three entries in the Carnivores series.